gravedigger#

A gravedigger feels the need to expand his knowledge of the mostly unknown and mystic subject of death. They sometimes find that pain can be delightful and relish their own death, hoping that surely it could be strung out a bit longer if possible so they could assess its many developments upon the way. Gravediggers can be somewhat social at times, but it isn’t uncommon to see a hermetic gravedigger or necromancer.

Overview#

AttributeValue
Primary Statintelligence
Secondary Statcharisma
Ranksgravedigger, ritualist, warlock, necromancer, liche

Roleplay And Details#

The class starts as a gravedigger, ritualist, warlock, necromancer, and eventually becomes a Liche. A Liche can control 1 creature for every 10 levels and 1 summon at a time. A Liche can hold up to 1 soul for every 10 levels for a maximum of 10 souls end-game as well. Creatures cannot be ordered to wield instruments on the ground but instead understand the commands simply: Attack! Defend! Stay! Follow! Creatures will not act on their own, and when are done with their last command will remain in one spot until commanded to do something else. Infused creatures may communicate in infernal. Lichen may communicate with spectrals, phantoms, spirits, wraiths, but may not speak with Archons for they speak celestial not infernal. Horrors do not communicate legitimately because they are constantly in a rage. For a list of enslave-able or souled creature archetypes refer to creature archetypes. The most favored races for a Liche are Elf, Goblin, Orc, Pixie, and Sprite; however, currently the most dominate race is Human. Liches are most commonly found in the wilds, reclusive like the Druid or Hermit. A Liche will do whatever it takes to learn more about death and magic forbidden to them by the mage spire.

Proficiencies#

NameDescription
magical aptitudegrants dc18-int mod to add 10 elemental or sub-elemental resistance against magical attacks. once per round.
light armorallows use of light armor.
medium armorallows use of medium armor.
basic piercingallows use of all piercing lower than or equal to level 15.
commonlanguage proficiency.
infernallanguage proficiency.

Abilities#

NameLevel Req.CostDescription
sap025wpchance to stun enemy for one round, and does 1d8+int mod spirit elemental damage.
blind020wpblind target for 1 rnd for every 20 player levels.
raise dead020wpraise a soulless creature from a corpse to command.
gather soul0passivenearby deaths increase health by 1d12+6+intelligence modifier.
absorb soul0passivenearby deaths increase stamina by 1d12+6+intelligence modifier.
shackle soul025spprevent target from moving for 5 rounds.
deteriorate030wpcauses bleeding damage (2d20) and wounds the target.
summon zombie010sp100hp+10/10lvls 1d4 unarmed +1hitroll/lvl +1damroll/5lvls (melee)
poison mist1040wpdeals 1d20 spirit elemental damage and then another 1d4 for 2 rounds.
silence1020wpprevent target from using spells for 1 rnd for every 20 player levels.
animate dead1020spmoves a soulless creature
plague1030wpinfects target with transferable disease and opens 1d4 wounds/20lvls
summon skeleton mercenary1020sp110hp+10/10lvls 1d10 slash +1hitroll/lvl +1damroll/5lvls (melee)
bio2050wpdeal 2d20 spirit elemental damage.
slow2020wpslow targets attack rating by 10 for every 50 player levels.
corpse shield2010wpforces target undead to protect caster from next attack.
soul burn2030spdeal 3d12+intelligence modifier spirit damage to target
funnel life200wpgives 10 of players life to friendly target.
summon skeleton tracker2030sp80hp +10/10lvls 1d6 pierce +1hitroll/lvl +1damroll/5lvls (30yd range)
poison tendrils3040wpreach out and attack an enemy, the closest enemy nearby within 15yd, and the 2nd closest enemy nearby the target all for 1d10 spirit elemental damage.
shatter3030wpbreak random bone in targets body. 1d4: 1:leg, 2:arm, 3:hand, 4:failure.
empower undead3030wpgives target undead +10mhp/10lvls
release soul3030wpstun target for 3 rounds by temporarily separating their soul from their body
acidic geyser30100wpstrong elemental blast 20/20lvls earth and 20/20lvls air and 20/20lvls
summon skeleton nihilist3040sp70hp +10/10lvls 1d8 fireball or 1d6 frostcone +1damroll/5lvls (30yd range)
whispers of poison4050wpdeal 1d6 spirit elemental damage for 2 rounds to target.
encase4035wpprevents target from moving for 2 rounds or until attacked.
revive undead4025wpreassembles target destroyed undead to refight for the player.
soul shield4020spincrease elemental resistance and reduce elemental amplitude by 30.
boil4020wpcauses targets current disease and wounds to append double damage for 3 rnds
summon zombie lord4050sp120hp + 10/10lvls 1d8 exotic +1hitroll/lvl +1damroll/5lvls (melee)
infect5035wpinfect wound to prevent healing, lasts 8 rounds.
leech500wptakes 10 health from enemy and returns it as willpower.
consume minion505wpgives player a 10% of his base hp pool.
infuse soul5020spdecrease elemental resistance and increase elemental amplitude by 30.
corruption5050wpforces target to protect player from attacks for 2 rounds.
summon skeleton savant5060sp120hp +10/10lvls 1d12bash +1hitroll/lvl +1damroll/5lvls (melee)
tear soul60100wpdeal great damage to those who are nearing death.
summon skeleton ranger6070sp90hp+10/10lvls 1d10pierce +1hitroll/lvl +1damroll/5lvls (30yd range)
consume soul700wpdeal damage to self in order to increase damage and chance to hit others for 5 rounds.
summon skeleton wizard7080sp80hp+10/10lvls 2d10 magic missiles or 1d20 chain lightning +1damroll/5lvls (30yd range)
command death8050wpdc1/5wp-int mod to push non-sentient soul from body and have held spectral command the target shall lose 1d20+char level damage on fall
summon schilla8090sp100hp+10/10lvls 2d8 armor piercing +2damroll/5lvls (melee)
abandon9010wpspectral enters frenzy and explodes, dealing 3d20 and causes plague in 8yd radius.
summon mud golem90100sp120hp +10/10lvls 1d20 armor piercing +3damroll/5lvls (melee)
overflow10020wpspectral feeds on enemies life for 2d20, upon death is given to nearby party in hp.
summon flesh golem100100wp110hp+10/10lvls 1d10armor piercing +3damroll/5lvls +5hp regen/rnd (melee)