Lairs#

If you find one, you've found the lot. That's the trouble with nests.

A ratcatcher of Kinforge

Where they gather

A lair is a place on a kind of ground where creatures live together: a grove of abadas, a basilisk’s rock, a hill of the restless dead. Any stretch of that ground in the lair’s levels can hold one. When the party stumbles into one, roll for each of its creatures to see who’s home.

In a fight a creature’s AC is its Defense, and it adds a fifth of its level to hit. Running a Fight has the rest.

Using a lair#

Each lair names the grounds it turns up on and the levels it runs at. When the party is somewhere that fits, and the story wants a fight or a find, put one in front of them. Then roll a d100 for each creature it lists: at or under its chance, it’s there, in the numbers its page gives. A lair where nothing answers the roll is empty for now, and something has left its mark on the place.

Creatures you’ll find on the Magical Creatures pages link to their entries. The people, living or dead, that a lair lists get numbers here, on the bestiary’s scale at the middle of the lair’s levels.

Mysterious Doonan Lake#

Levels 0-20 · Alerce Forest, Temperate Forest, Mediterranean Forest, Mediterranean Woodland, Peat Swamp Forest, Moorland, Pond, Hot Spring

An enigmatic lakeside shrouded in mist where benevolent agloolik spirits dwell alongside griffins and glowing hercinias in tranquil waters.

WhoChanceRankNumbers
Agloolik100%regularlevel 5, health 28, AC 14, 1d4
Griffin20%regularlevel 19, health 85, AC 15, 1d10
Hercinia20%ultra rarelevel 3, health 22, AC 12, 1d4
Llamhigyn Y Dwr80%regularlevel 4, health 34, AC 11, 1d6

A Silent Marsh#

Levels 1-5 · Wetland Fen, Freshwater Swamp Forest, Peat Swamp Forest, Dambo Swamp, Mangrove Swamp, Bosque

A eerily quiet swampland where ogres wade through murky waters alongside giant frogs and spectral sprites, trolls, and goblins.

WhoChanceRankNumbers
Ogre34%regularlevel 16, health 80, AC 13, 1d12
Tlatecuhtli20%regularlevel 1, health 8, AC 11, 1d2
Spectral sprite19%regularlevel 3, health 12, AC 6, 1d4
Spectral troll19%regularlevel 3, health 12, AC 6, 1d4
Spectral goblin18%regularlevel 3, health 12, AC 6, 1d4
Ghost sprite19%regularlevel 3, health 12, AC 6, 1d4

Abada Grove#

Levels 1-8 · Carpathian Forest, Boreal Forest, Alerce Forest, Temperate Forest, Kauri Forest, Valley Bog

A peaceful forest sanctuary where magical unicorn-like abadas roam alongside shishi guardians and mystical serpents among ancient trees.

WhoChanceRankNumbers
Abada40%mini-bosslevel 8, health 45, AC 13, 1d8
Shishi50%minionlevel 7, health 44, AC 15, 1d8
Serpent5%regularlevel 16, health 80, AC 14, 1d10
Adar Llwch Gwin5%regularlevel 12, health 70, AC 14, 1d10

Cid’s Lake#

Levels 1-5 · Pond, Hot Spring Geyser, Hot Spring, Water Meadow

A peaceful-looking lake concealing deadly hydras and grotesque kampe giants beneath its deceptively calm waters and steaming hot springs.

WhoChanceRankNumbers
Hydra100%epiclevel 39, health 160, AC 16, 1d12
Kampe50%regularlevel 25, health 105, AC 16, 1d10

Heart of the Mountain#

Levels 1-5 · Talus Cave, Primary Cave

A beginner cave where imps scatter about while a powerful ifrit guards the mountain’s core, surrounded by skeletal remains of dwarves, gnomes, and orcs.

WhoChanceRankNumbers
Imp50%regularlevel 3, health 14, AC 12, 1d4
Ifrit50%bosslevel 24, health 100, AC 15, 1d10
Gnome skeleton25%regularlevel 3, health 12, AC 6, 1d4
Dwarf skeleton25%regularlevel 3, health 12, AC 6, 1d4
Orc skeleton25%regularlevel 3, health 12, AC 6, 1d4

Mogden Woods#

Levels 1-6 · Lichen Woodland Taiga, Mediterranean Woodland, Closed Forest Taiga, Carpathian Forest, Boreal Forest, Giant Sequoia Forest, Douglas Fir Forest, Sitka Spruce Forest, Coastal Redwood Forest, Alerce Forest, Temperate Forest, Mediterranean Forest, Kauri Forest

A beginner-friendly forest where young adventurers encounter abadas and wolf-like alphyns, with the occasional black annis lurking in the shadows.

WhoChanceRankNumbers
Abada100%regularlevel 8, health 45, AC 13, 1d8
Alphyn50%regularlevel 8, health 45, AC 13, 1d8
Black Annis20%mini-bosslevel 11, health 55, AC 14, 1d8
Sprite10%regularlevel 4, health 16, AC 6, 1d6
Quickling5%regularlevel 4, health 16, AC 6, 1d6

Nest of Lightning#

Levels 1-5 · Mountain

A storm-wracked mountain peak where thunderbirds roost among crackling clouds, their wings generating constant lightning.

WhoChanceRankNumbers
Thunderbird50%regularlevel 35, health 150, AC 16, 1d12

Jinthraku Badlands#

Levels 2-7 · Badlands

A harsh wasteland where harpies circle overhead and guardian bai ze spirits compete with headless dullahans, giant skeletons, and roaming yetis.

WhoChanceRankNumbers
Harpy50%regularlevel 6, health 40, AC 13, 1d6
Tireless Dromedary100%bosslevel 8, health 45, AC 12, 1d6
Dullahan35%regularlevel 5, health 28, AC 13, 1d6
Troll zombie25%regularlevel 5, health 19, AC 6, 1d6
Bai Ze50%bosslevel 8, health 45, AC 14, 1d6
Gashadokuro50%minionlevel 26, health 130, AC 13, 1d12
Yeti25%regularlevel 19, health 85, AC 14, 1d10

Sunder Mines#

Levels 2-7 · Surface Mine, Sub-Surface Mine

Abandoned dwarven mines now infested with adlets, deformed akki, and spider-headed schillas, haunted by the undead remains of former miners.

WhoChanceRankNumbers
Adlet35%regularlevel 5, health 35, AC 12, 1d6
Akki20%regularlevel 19, health 85, AC 13, 1d10
Schilla32%regularlevel 10, health 50, AC 14, 1d8
Dwarf skeleton25%regularlevel 5, health 19, AC 6, 1d6
Dwarf zombie25%regularlevel 5, health 19, AC 6, 1d6
Dwarf wraith15%mini-bosslevel 5, health 33, AC 6, 1d8

Yylkra Valley#

Levels 2-7 · Valley Bog, Badlands, Veldt, Highland Plateau

A haunted valley where incubus demons command phantom elves, half-elves, and halflings across misty bogs and desolate plateaus.

WhoChanceRankNumbers
Incubus50%bosslevel 10, health 50, AC 13, 1d8
Elf phantom25%minionlevel 5, health 24, AC 6, 1d6
Half-elf phantom25%minionlevel 5, health 24, AC 6, 1d6
Halfling phantom25%minionlevel 5, health 24, AC 6, 1d6

Amphisbaena Graves#

Levels 4-9 · Cemetary, Graveyard, Mausoleum, Crypt, Ossuary, Catacomb, Charnel House

A sprawling necropolis where winged amphisbaena serpents feast on the dead while zombies, skeletons, and phantoms rise from forgotten tombs.

WhoChanceRankNumbers
Amphisbaena75%regularlevel 5, health 28, AC 13, 1d6
Human zombie50%regularlevel 7, health 23, AC 7, 1d8
Human skeleton45%regularlevel 7, health 23, AC 7, 1d8
Human phantom30%regularlevel 7, health 23, AC 7, 1d8
Troll5%mini-bosslevel 7, health 40, AC 7, 1d10

Furkrit Jungle#

Levels 4-9 · Tropical Forest, Subtropical Forest, Tropical Broadleaf Forest, Subtropical Broadleaf Forest

A dense tropical jungle where tikbalang fairies and will-o-wisps lead travelers astray while yales and balam jaguars hunt in the undergrowth.

WhoChanceRankNumbers
Tikbalang50%regularlevel 8, health 45, AC 13, 1d8
Will’o’wisp50%regularlevel 4, health 26, AC 16, 1d6
Yale25%regularlevel 5, health 38, AC 12, 1d8
Sprite8%regularlevel 7, health 23, AC 7, 1d8
Balam40%regularlevel 11, health 60, AC 15, 1d10

Adlet Den#

Levels 5-15 · Primary Cave, Fracture Cave

A network of caves serving as the home of vicious adlet canine packs led by powerful white addonexus alphas.

WhoChanceRankNumbers
Adlet80%regularlevel 5, health 35, AC 12, 1d6
Addonexus20%mini-bosslevel 19, health 85, AC 15, 1d10

Folnir Bog#

Levels 5-11 · Valley Bog, Raised Bog, Freshwater Swamp Forest, Blanket Bog, Peat Swamp Forest, Dambo Swamp, Mangrove Swamp, Bosque

A treacherous swampland where banshee-like ankou wraiths wail through the mist, surrounded by shambling hordes of undead humans.

WhoChanceRankNumbers
Ankou50%mini-bosslevel 21, health 90, AC 15, 1d10
Human zombie50%regularlevel 8, health 25, AC 8, 1d8
Human skeleton45%regularlevel 8, health 25, AC 8, 1d8

Talstar Woods#

Levels 6-11 · Lichen Woodland Taiga, Carpathian Forest, Boreal Forest, Giant Sequoia Forest, Douglas Fir Forest, Sitka Spruce Forest, Coastal Redwood Forest, Alerce Forest, Temperate Forest, Mediterranean Forest, Mediterranean Woodland, Riparian Forest

An enchanted woodland where majestic pegasi soar above the canopy while mischievous satyrs frolic among towering redwoods and ancient firs.

WhoChanceRankNumbers
Pegasus50%bosslevel 12, health 70, AC 14, 1d8
Satyr50%regularlevel 5, health 28, AC 12, 1d6

Barefoot Forest#

Levels 9-14 · Closed Forest Taiga, Carpathian Forest, Boreal Forest, Giant Sequoia Forest, Douglas Fir Forest, Sitka Spruce Forest, Coastal Redwood Forest, Alerce Forest, Temperate Forest, Mediterranean Forest, Kauri Forest

A mystical woodland where catoblepas beasts and playful fauns roam among horse-like grants, occasionally visited by elves and half-elves.

WhoChanceRankNumbers
Catoblepas50%regularlevel 16, health 80, AC 15, 1d10
Faun50%regularlevel 5, health 35, AC 12, 1d6
Grant35%regularlevel 4, health 32, AC 9, 1d4
Elf25%regularlevel 12, health 40, AC 10, 1d10
Half-elf15%regularlevel 12, health 40, AC 10, 1d10

Black Tooth Port#

Levels 10-15 · River Delta, Shoal, Mudflat Shoreline, Shingle Beach, Rocky Shoreline

A lawless pirate haven where humans, goblins, orcs, and halflings trade and brawl along muddy shorelines and treacherous deltas.

WhoChanceRankNumbers
Human50%regularlevel 13, health 44, AC 10, 1d10
Goblin50%regularlevel 13, health 44, AC 10, 1d10
Orc50%regularlevel 13, health 44, AC 10, 1d10
Half-orc50%regularlevel 13, health 44, AC 10, 1d10
Quickling50%regularlevel 13, health 44, AC 10, 1d10
Halfling50%regularlevel 13, health 44, AC 10, 1d10

Leucrota Stomping Ground#

Levels 10-15 · Badlands, Mediterranean Savanna, Mediterranean Shrubland, Mediterranean Grassland, Maquis Shrubland, Highland Plateau, Sagebrush Steppe

Rugged savanna terrain where leucrota packs roam freely, occasionally challenged by fearsome manticores in territorial disputes.

WhoChanceRankNumbers
Leucrota100%regularlevel 8, health 45, AC 13, 1d8
Manticore15%regularlevel 23, health 95, AC 15, 1d10

The Hollow#

Levels 10-15 · Anchialine Cave

A claustrophobic sea cave where shape-shifting canaima lurk alongside the restless undead remains of drowned sailors.

WhoChanceRankNumbers
Canaima61%mini-bosslevel 10, health 50, AC 14, 1d8
Human zombie50%regularlevel 13, health 44, AC 10, 1d10
Human skeleton45%regularlevel 13, health 44, AC 10, 1d10
Human phantom30%regularlevel 13, health 44, AC 10, 1d10

Darrakah Cave#

Levels 12-17 · Cavern, Primary Cave, Anchialine Cave, Fracture Cave, Talus Cave

A dangerous cave system where shapeshifting aswang ghouls prowl alongside cyclopes and death dogs in the eternal darkness.

WhoChanceRankNumbers
Aswang50%regularlevel 8, health 45, AC 13, 1d8
Cyclops35%mini-bosslevel 26, health 130, AC 14, 1d12
Dip40%regularlevel 6, health 40, AC 13, 1d8

Hollow Hills#

Levels 12-17 · Garrigue Hills, Highland Plateau

Barren hills haunted by cannibalistic wendigo spirits that prey on travelers, leaving behind zombies and skeletons in their wake.

WhoChanceRankNumbers
Wendigo50%regularlevel 12, health 65, AC 14, 1d10
Human zombie50%regularlevel 15, health 54, AC 11, 1d10
Human skeleton45%regularlevel 15, health 54, AC 11, 1d10

Pristine Palace of Shimmering Water#

Levels 13-16 · Hydrothermal Vent, Sea Cove, Neritic Zone, Fissure Vent, Benthic Zone

A magnificent underwater domain where marid water elementals hold court, occasionally disturbed by rabid muscaliet creatures.

WhoChanceRankNumbers
Marid100%regularlevel 24, health 100, AC 14, 1d10
Muscaliet20%regularlevel 1, health 12, AC 12, 1d4

Redstone Timber#

Levels 13-18 · Coastal Redwood Forest

Ancient redwood groves where blood-sucking yara-ma-yha-who lurk in branches while bear-like tikoloshes and human spirits haunt the forest floor.

WhoChanceRankNumbers
Yara-Ma-Yha-Who50%regularlevel 2, health 10, AC 13, 1d4
Tikoloshe25%regularlevel 9, health 46, AC 13, 1d8
Human apparition75%regularlevel 16, health 59, AC 11, 1d12
Human ghost35%regularlevel 16, health 59, AC 11, 1d12
Human spectral15%bosslevel 16, health 119, AC 11, 1d20

Basilisk Rock#

Levels 15-20 · Mountain, Alpine Tundra

A treacherous mountain formation where basilisks lair among stone statues of their victims, guarded by ancient golems.

WhoChanceRankNumbers
Basilisk50%regularlevel 16, health 80, AC 16, 1d10
Golem35%regularlevel 31, health 140, AC 18, 1d12

Beneath Castle Aberdeen#

Levels 15-20 · Crypt

The haunted crypts below a fallen castle where translucent baykok wraiths and monstrous drekavac infants lurk in eternal darkness.

WhoChanceRankNumbers
Baykok38%regularlevel 8, health 45, AC 13, 1d8
Drekavac37%regularlevel 3, health 25, AC 14, 1d6

Centaur Steading#

Levels 15-20 · Prairie

Open prairies where proud centaur tribes gallop alongside serpentine dobhar-chu and winged peryton hybrids across endless grasslands.

WhoChanceRankNumbers
Centaur58%regularlevel 11, health 65, AC 14, 1d8
Dobhar-Chu56%regularlevel 8, health 45, AC 14, 1d8
Peryton41%regularlevel 7, health 44, AC 13, 1d8

Cinnamon Trees#

Levels 15-20 · Tropical Forest, Subtropical Forest, Tropical Broadleaf Forest, Subtropical Broadleaf Forest

A fragrant tropical forest where ice phoenix cinnamologus nest in aromatic trees while angry onocentaur donkey-men patrol below.

WhoChanceRankNumbers
Cinnamologus50%regularlevel 20, health 100, AC 14, 1d10
Cinnamologus50%bosslevel 20, health 100, AC 14, 1d10
Onocentaur40%regularlevel 6, health 40, AC 12, 1d8

Crossroads#

Levels 15-20 · Chalk Heathland, Bolster Heathland, Chaparral Heathland, Moorland, Shrubland, Prairie, Fellfield Tundra, Park Tundra, Alpine Tundra

A mystical junction where travelers encounter cat-like bastet warriors, minotaurs, and the rare healing caladrius bird across windswept moorlands.

WhoChanceRankNumbers
Bastet61%regularlevel 6, health 40, AC 14, 1d6
Minotaur48%regularlevel 11, health 60, AC 14, 1d10
Caladrius15%ultra rarelevel 3, health 14, AC 16, 1d2

Depths of the Crag#

Levels 15-20 · Cavern, Primary Cave, Anchialine Cave, Sub-Surface Mine, Crypt

A flooded cavern system where massive campacti dragons and colossal charybdis mouths lurk alongside legendary echeneis squids and krakkans.

WhoChanceRankNumbers
Campacti55%bosslevel 26, health 130, AC 16, 1d12
Charybdis44%mini-bosslevel 43, health 240, AC 16, 1d20
Echeneis33%epiclevel 35, health 200, AC 14, 1d12
Krakkan30%bosslevel 43, health 240, AC 17, 1d20
Undine24%rarelevel 6, health 40, AC 12, 1d6

Eastern Sands of Dumasque#

Levels 15-20 · Hamada Desert, Regs Desert, Ergs Desert

A scorching desert where serpent-like cerastes imps burrow beneath the sands alongside sand golems and scuttling scarabs.

WhoChanceRankNumbers
Cerastes88%regularlevel 4, health 26, AC 14, 1d6
Golem74%regularlevel 31, health 140, AC 18, 1d12
Scarab55%regularlevel 1, health 12, AC 13, 1d4

Feral Wood#

Levels 15-20 · Mediterranean Woodland, Lichen Woodland Taiga, Coastal Redwood Forest

A wild and untamed forest where petrifying basilisks hunt among the trees alongside lumbering stone golems animated by ancient magic.

WhoChanceRankNumbers
Basilisk40%regularlevel 16, health 80, AC 16, 1d10
Golem35%regularlevel 31, health 140, AC 18, 1d12

Green Flats#

Levels 15-20 · Chalk Heathland, Bolster Heathland, Fynbos, Chaparral Heathland, Garrigue Hills, Moorland, Shrubland, Coastal Plain, Maquis Shrubland, Prairie, Highland Plateau

Rolling grasslands where strange calygreyhounds roam alongside fei lian stags, jackal-men quanliers, and massive rocs hunting from above.

WhoChanceRankNumbers
Calygreyhound40%regularlevel 5, health 35, AC 14, 1d6
Fei Lian33%regularlevel 8, health 45, AC 15, 1d8
Quanlier28%regularlevel 9, health 46, AC 13, 1d8
Roc24%regularlevel 26, health 130, AC 15, 1d12

Lake Prim#

Levels 15-20 · Pond, Mud Volcano, Hot Spring Geyser, Hot Spring

A murky lake where glowing muldjewangk toads croak alongside sirens, brutish ogres, and giant tlatecuhtli frogs near steaming hot springs.

WhoChanceRankNumbers
Muldjewangk48%regularlevel 5, health 38, AC 11, 1d6
Siren47%regularlevel 7, health 42, AC 12, 1d6
Ogre34%regularlevel 16, health 80, AC 13, 1d12
Tlatecuhtli20%regularlevel 1, health 8, AC 11, 1d2

Mudbane Swamp#

Levels 15-20 · Valley Bog, Raised Bog, Freshwater Swamp Forest, Blanket Bog, Peat Swamp Forest, Dambo Swamp, Mangrove Swamp, Bosque

A fetid marshland where octopus-like bunyip spirits rise from murky waters alongside vengeful furies in the perpetual twilight.

WhoChanceRankNumbers
Bunyip58%regularlevel 3, health 25, AC 12, 1d6
Fury34%regularlevel 11, health 60, AC 15, 1d10

Plains of Endless Despair#

Levels 15-20 · Arctic Tundra, Antarctic Tundra

A frozen wasteland where chimaeras and drakes hunt alongside orc war parties and their half-orc kin across icy tundra.

WhoChanceRankNumbers
Chimaera41%regularlevel 23, health 95, AC 16, 1d10
Drake40%regularlevel 14, health 75, AC 15, 1d10
Orc wraith35%regularlevel 18, health 70, AC 12, 1d12
Orc warrior34%regularlevel 18, health 70, AC 12, 1d12
Half-orc wraith30%regularlevel 18, health 70, AC 12, 1d12
Half-orc warrior25%regularlevel 18, health 70, AC 12, 1d12

Rot Hill#

Levels 15-20 · Garrigue Hills, Cemetary, Graveyard

A putrid hillside cemetery where gobrik wraiths command armies of imps and human undead rising endlessly from desecrated graves.

WhoChanceRankNumbers
Gobrik100%mini-bosslevel 4, health 26, AC 10, 1d6
Imp35%minionlevel 3, health 14, AC 12, 1d4
Human zombie50%regularlevel 18, health 70, AC 12, 1d12
Human skeleton45%regularlevel 18, health 70, AC 12, 1d12

Shadowed Trees#

Levels 15-20 · Closed Forest Taiga, Carpathian Forest, Boreal Forest

A dark forest where shape-shifting canaima stalk prey alongside doppelgangers, concealing parandrus, and panther-featured sceadugenga.

WhoChanceRankNumbers
Canaima61%bosslevel 10, health 50, AC 14, 1d8
Doppelganger50%mini-bosslevel 10, health 50, AC 14, 1d8
Parandrus48%minionlevel 10, health 60, AC 14, 1d8
Sceadugenga44%regularlevel 10, health 50, AC 14, 1d8

The Hive#

Levels 15-20 · Sub-Surface Mine, Catacomb, Closed Forest Taiga, Douglas Fir Forest, Bayou, Blanket Bog, Mangrove Swamp, Fynbos

A sprawling underground colony where massive myrmecoleon ants tunnel through earth alongside spider-human schilla hybrids.

WhoChanceRankNumbers
Myrmecoleon100%regularlevel 3, health 14, AC 13, 1d4
Schilla20%regularlevel 10, health 50, AC 14, 1d8

The Skydar Nest#

Levels 15-20 · Mountain

A windswept mountain peak where alerion eagles and winged aspis drakes nest among the clouds, occasionally raided by orcs and kobolds.

WhoChanceRankNumbers
Alerion100%regularlevel 6, health 40, AC 15, 1d8
Aspis50%regularlevel 14, health 75, AC 15, 1d8
Kobold25%regularlevel 18, health 70, AC 12, 1d12
Orc15%regularlevel 18, health 70, AC 12, 1d12

The Wailing Port#

Levels 15-20 · Rocky Shoreline, Shingle Beach, Mudflat Shoreline, Sandy Beach, River Delta, Shoal

A desolate harbor where massive ziz birds nest among abandoned ships and crumbling docks, their cries echoing across empty shores.

WhoChanceRankNumbers
Ziz45%regularlevel 21, health 90, AC 15, 1d10

Top of Mt. Hiegar#

Levels 15-20 · Mountain

A frozen mountain summit where barbegazi ice gnomes dwell alongside stone golems among perpetual snow and howling winds.

WhoChanceRankNumbers
Barbegazi50%mini-bosslevel 3, health 22, AC 13, 1d4
Golem50%regularlevel 31, health 140, AC 18, 1d12

The Web#

Levels 17-23 · Anchialine Cave, Sub-Surface Mine, Crypt, Erosional Cave, Carpathian Forest, Wetland Fen

A nightmarish labyrinth of caverns and crypts draped in thick webs where schilla spider-folk hunt alongside succubi and swarming insects.

WhoChanceRankNumbers
Schilla100%regularlevel 10, health 50, AC 14, 1d8
Succubus25%regularlevel 10, health 50, AC 13, 1d8
Svagin25%regularlevel 3, health 14, AC 14, 1d6

A Burning Nest#

Levels 18-24 · Canyon, Mountain, Cavern, Primary Cave, Surface Mine, Sub-Surface Mine, Alpine Tundra, Montane Grassland, Badlands, Mediterranean Savanna, Cactus Shrubland, Lava Dome, Cryptodome, Fissure Vent

A scorched volcanic lair where tarasque dragons nest among lava domes and fissure vents, guarded by fearsome wyverns and insect swarms.

WhoChanceRankNumbers
Tarasque100%regularlevel 50, health 300, AC 20, 1d20
Svagin20%regularlevel 3, health 14, AC 14, 1d6
Wyvern50%epiclevel 43, health 240, AC 19, 1d20

The Deep Forest#

Levels 18-23 · Lichen Woodland Taiga, Mediterranean Woodland

A corrupted woodland where agta tree-demons lurk in shadows alongside undead elves and gnomes risen from ancient battlefields.

WhoChanceRankNumbers
Agta100%regularlevel 10, health 60, AC 12, 1d8
Blurr50%regularlevel 11, health 60, AC 17, 1d10
Amphithere50%regularlevel 5, health 35, AC 12, 1d6
Zombie elves30%regularlevel 21, health 85, AC 13, 1d12
Zombie gnomes15%regularlevel 21, health 85, AC 13, 1d12
Skeletal elves15%regularlevel 21, health 85, AC 13, 1d12
Skeletal gnomes15%regularlevel 21, health 85, AC 13, 1d12

Gates of Fire#

Levels 20-25 · Fissure Vent, Shield Volcano, Lava Dome, Cryptodome

A terrifying volcanic gateway where balrogs emerge from molten fissures alongside xolotl underworld dogs with their eerie backward feet.

WhoChanceRankNumbers
Balrog50%epiclevel 39, health 160, AC 18, 1d20
Xolotl50%regularlevel 6, health 30, AC 13, 1d6

Heart of the Phoenix#

Levels 20-25 · Mountain

A sacred mountain peak where phoenixes are reborn from their ashes alongside rare unicorns in a place of powerful magic.

WhoChanceRankNumbers
Phoenix44%regularlevel 12, health 70, AC 15, 1d10
Unicorn41%rarelevel 21, health 90, AC 15, 1d10

The Corridor of Abaddon#

Levels 20-25 · Badlands, Lava Dome

A hellish passage through volcanic badlands where the demon lord Abaddon rules over cerberus hounds, imps, and tormented human spirits.

WhoChanceRankNumbers
Abaddon100%bosslevel 35, health 150, AC 18, 1d12
Cerberus40%mini-bosslevel 35, health 150, AC 17, 1d12
Clurichaun30%regularlevel 2, health 20, AC 13, 1d4
Human wraith25%regularlevel 23, health 94, AC 14, 1d12
Human spectral15%regularlevel 23, health 94, AC 14, 1d12

Theatre of Bone#

Levels 20-25 · Crypt, Ossuary, Fracture Cave, Charnel House, Mausoleum

A macabre ossuary where half-incubus tiyanak horrors perform twisted spectacles among mountains of bones and crumbling crypts.

WhoChanceRankNumbers
Tiyanak52%regularlevel 6, health 30, AC 12, 1d6

Wayside Shore#

Levels 20-25 · Rocky Shoreline, Shingle Beach, Mudflat Shoreline, Sandy Beach, Estuary, River Delta, Shoal

A haunted coastline where sirens lure travelers with their songs while beautiful asrai faeries and monstrous afancs lurk in the shallows.

WhoChanceRankNumbers
Siren30%regularlevel 7, health 42, AC 12, 1d6
Asrai75%regularlevel 3, health 22, AC 14, 1d4
Afanc50%regularlevel 10, health 50, AC 12, 1d8
Ahuizhotl50%regularlevel 8, health 45, AC 13, 1d8
Human spirit40%regularlevel 23, health 94, AC 14, 1d12