Narsis#
The surface calls us the city of sin. They just don't like that we do it honestly.
The oldest heart of Urd, a kingdom buried under a mountain at the end of the War of Souls, and a city of sin where the spawn Dekkashraen forsook have lived ever since. Narsis lies beneath Tharsis, and few of its people have ever seen the sun.
The land#
Province of the darkest creatures, underworld of the evil. Narsis is home to all spawn Dekkashraen had forsaken and marks a city of sin and disruption. Narsis is arguably the oldest heart of Urd. It was a kingdom on the surface, on a lake at the south foot of the Jewall range, until the mages of Menes brought the Sister down on it near the end of the War of Souls; its survivors went down into the halls under the buried city, and the lake drained into them as the drowned galleries. Because it is underground it holds little mankind. Because of this little is known of its beginning generations. Narsis lies under nearly the whole province of Tharsis, and the Outer Reach, its busiest way in, lies under the southwest of the province, a long way south of the city of Tharsis.
- Terrain
- Underground caves, caverns, catacombs
Who lives there#
Narsis was here before any province above it, and it has never cared what the surface thinks. It stood by a lake under open sky until the mages of Menes brought the Sister down on it, and the lake drained into the halls below, the drowned galleries. Goblins, orcs, trolls, half-orcs, quicklings and daemunai call it home; humans are rare, and those who stay usually have a reason they don’t share. Little is known about Narsis’s early generations, and Narsians like it that way.
Schzo’ersch, the clan with a hand in every surface city’s dirty business, grew up in Narsis’s streets. Mandak’s Legion has made war on that corruption its life’s work, and the surface has started blaming Narsis for things Narsis didn’t do. Narsians find that funny, until the soldiers come down the stairs.
How each race takes to settling in Narsis. Where should I start? ranks every province for a race.
Towns and holdings#
The histories record no chartered town in Narsis. Its people live where the maps don’t reach.
Places to explore#
The hand-drawn maps in Narsis, easiest first, with the levels their creatures run.
Each place’s story is on Adventure Sites in Narsis.
What roams here#
The beasts the province is known for, the mounts its stables sell, and every animal and magical creature its ground suits. Creatures has the numbers to run each one.
- Known by name12
- Veil wisp, Ruin skitterer, Giant centipede, Chasm lurker, Bleak schilla, Cave crawler, Marrow drekavac, Bog leech, Drowned revenant, The Drowned Warden, The Abaddon spawn, The Cistern Keeper
- In the stables1
- Narsian Royal
Powers#
Who holds sway in Narsis.
- Schzo'ersch
- A clan, seated in Narsis. The clans has its ranks and its enemies.
Ranks#
Narsis’s soldiers climb eight ranks. Every province pays its ranks the same; the titles are Narsis’s own. Citizenship is the same everywhere, and Home Province has its ranks.
| Rank | Title | Level | Pay a day | Quarters | Keeps |
|---|---|---|---|---|---|
| 1 | Underling | 0 | 10 vern | Barracks bed | Food |
| 2 | Blood Guard | 15 | 15 vern | Barracks bed | Food and Chest |
| 3 | Bone Guard | 30 | 20 vern | Barracks bed | Food, Chest and Office |
| 4 | Blood Fiend | 45 | 25 vern | Private quarters | Food, Chest and Office |
| 5 | Bone Fiend | 60 | 30 vern | Private quarters | Food, Chest, Office and Mount |
| 6 | Fleshmonger | 75 | 35 vern | 1 room | Food, Chest, Office and Mount |
| 7 | Dread Lord | 90 | 40 vern | 3 rooms | Food, Chest, Office and Mount |
| 8 | Overlord | 100 | 45 vern | 5 rooms | Food, Chest, Office and Mount |
What others say#
Everything that goes wrong on Sedia, someone blames Narsis. Half the time they're right, and it's still not fair.
Its streets are older than anything above them, and they'll still be there when Tharsis is a ruin.
The staged war
A Narsian smuggler swears the skirmish that started the latest war with Tharsis was staged, and that the soldiers who struck first were Tharsians in Narsian gear. He wants to get proof to the surface before the Legion comes down the stairs. Schzo’ersch would rather the war go on, and they already know he’s talking.
Where you grew up#
Roll a d10 for what you grew up around in Narsis, and a d20 on the table of family stations for who you grew up as. The button rolls both.
| d10 | What you grew up around |
|---|---|
| 1 | You grew up in the streets of Narsis and could pick a pocket before you could walk. |
| 2 | You ran errands for Schzo'ersch and learned exactly how much you could keep without being missed. |
| 3 | You were raised in the Outer Reach, on the frontier where the ruins thin out and the dark gets wild. |
| 4 | You worked the Deepmarch causeway, guiding travelers along the sunken road toward the nexus. |
| 5 | Your family mined in the Drowned Warrens and lost more than one cousin to the rising water. |
| 6 | You were sold to a fleshmonger young and bought your own freedom, and you still owe on it. |
| 7 | You climbed up through the Tharsinian Dungeons as a child and saw the surface sky for the first time. |
| 8 | You were raised among daemunai and know a thing or two about what Dekkashraen's favor costs. |
| 9 | You hunted in the Abaddon Deep and know the sound of a locust swarm in the dark. |
| 10 | You were born on the surface and brought down to Narsis young, and you've never decided which one is home. |

