<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Rodes on Plains of Sedia - D20 Documentary</title><link>https://d20.plainsofsedia.com/docs/rodes/</link><description>Recent content in Rodes on Plains of Sedia - D20 Documentary</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://d20.plainsofsedia.com/docs/rodes/index.xml" rel="self" type="application/rss+xml"/><item><title>Protection</title><link>https://d20.plainsofsedia.com/docs/rodes/protection/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/protection/</guid><description>&lt;h1 id="protection">Protection&lt;a class="anchor" href="#protection">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/protection.svg" width="96" height="96" alt="The sigil of the rode of protection">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Anyone can hit back. The job is to be standing where the blow was going to land.&lt;/p>&lt;/blockquote>
&lt;figcaption>Captain Drogan, master of protection&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of those who stand between a blow and whoever it was meant for. Every physical hit you take does less damage, which makes it the first choice for anyone whose work is to be hit.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+6&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+8&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+10&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>Physical resistance&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>&lt;strong>Physical resistance.&lt;/strong> Every bash, pierce, slash, fist or exotic hit you take does that much less damage, to a minimum of 1. +2 at rank 1, up to +10 at rank 5. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#war">Rodes of war&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Agility</title><link>https://d20.plainsofsedia.com/docs/rodes/agility/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/agility/</guid><description>&lt;h1 id="agility">Agility&lt;a class="anchor" href="#agility">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/agility.svg" width="96" height="96" alt="The sigil of the rode of agility">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>The one who moves avoids the blow. The one who moves first doesn't have to.&lt;/p>&lt;/blockquote>
&lt;figcaption>Lilian Gom, master of agility&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of speed and footwork. It raises your dexterity, and with it every skill that leans on quick hands and quicker feet.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+1&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+3&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+4&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+5&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>DEX&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>Each rank adds to your dexterity: +1 DEX at rank 1, up to +5 DEX at rank 5. The bonus sits on top of your score and isn&amp;rsquo;t held to the maximum training can reach. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#self">Rodes of the self&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Avoidance</title><link>https://d20.plainsofsedia.com/docs/rodes/avoidance/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/avoidance/</guid><description>&lt;h1 id="avoidance">Avoidance&lt;a class="anchor" href="#avoidance">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/avoidance.svg" width="96" height="96" alt="The sigil of the rode of avoidance">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Why let a blade touch you at all? Strength is knowing where it won't be.&lt;/p>&lt;/blockquote>
&lt;figcaption>Horas Daquer, master of avoidance&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of not being there. It raises your armor class, so attacks have to roll higher to hit you, armor or no armor.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+6&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+8&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+10&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>Armor class&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>&lt;strong>Armor class.&lt;/strong> Add it to your armor class, armor or no armor, so attacks have to roll higher to hit you. +2 at rank 1, up to +10 at rank 5. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#war">Rodes of war&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Destruction</title><link>https://d20.plainsofsedia.com/docs/rodes/destruction/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/destruction/</guid><description>&lt;h1 id="destruction">Destruction&lt;a class="anchor" href="#destruction">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/destruction.svg" width="96" height="96" alt="The sigil of the rode of destruction">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Power over others is easily had with force. Everything else is a slower way of saying so.&lt;/p>&lt;/blockquote>
&lt;figcaption>Damied Ankari, master of destruction&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of hitting harder. Every attack that lands does more damage, and nothing about it pretends to be anything else.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+6&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+8&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+10&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>Damage&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>&lt;strong>Damage.&lt;/strong> Add it to the damage of every attack that hits, weapon or unarmed. +2 at rank 1, up to +10 at rank 5. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#war">Rodes of war&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Elements</title><link>https://d20.plainsofsedia.com/docs/rodes/elements/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/elements/</guid><description>&lt;h1 id="elements">Elements&lt;a class="anchor" href="#elements">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/elements.svg" width="96" height="96" alt="The sigil of the rode of elements">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Fire, ice, lightning and earth run through all of Urd like threads. Learn to pull them and you'll learn what you are in it.&lt;/p>&lt;/blockquote>
&lt;figcaption>Magister Ilsabet Varr, master of elements&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of anyone who casts. Every elemental spell or effect you cast does more damage.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+6&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+8&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+10&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>Elemental damage&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>&lt;strong>Elemental damage.&lt;/strong> Add it to the damage of every elemental spell or effect you cast: fire, ice, lightning, earth, poison, pulse and darkness. +2 at rank 1, up to +10 at rank 5. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#war">Rodes of war&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Influence</title><link>https://d20.plainsofsedia.com/docs/rodes/influence/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/influence/</guid><description>&lt;h1 id="influence">Influence&lt;a class="anchor" href="#influence">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/influence.svg" width="96" height="96" alt="The sigil of the rode of influence">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Power is in the eye of whoever's watching. Learn what they see, and you'll never need to raise your voice.&lt;/p>&lt;/blockquote>
&lt;figcaption>Gregory Simmons, master of influence&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of being listened to. It raises your charisma, and with it every bargain, plea and threat you make.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+1&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+3&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+4&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+5&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>CHA&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>Each rank adds to your charisma: +1 CHA at rank 1, up to +5 CHA at rank 5. The bonus sits on top of your score and isn&amp;rsquo;t held to the maximum training can reach. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#self">Rodes of the self&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Purity</title><link>https://d20.plainsofsedia.com/docs/rodes/purity/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/purity/</guid><description>&lt;h1 id="purity">Purity&lt;a class="anchor" href="#purity">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/purity.svg" width="96" height="96" alt="The sigil of the rode of purity">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>There's the pure self, and the self that fights to go on existing. The second one is the one that gets sick.&lt;/p>&lt;/blockquote>
&lt;figcaption>Thomas Moar, master of purity&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of a body that holds. It raises your constitution, and with it your health and how well you shrug off poison and disease.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+1&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+3&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+4&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+5&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>CON&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>Each rank adds to your constitution: +1 CON at rank 1, up to +5 CON at rank 5. The bonus sits on top of your score and isn&amp;rsquo;t held to the maximum training can reach. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#self">Rodes of the self&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Knowledge</title><link>https://d20.plainsofsedia.com/docs/rodes/knowledge/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/knowledge/</guid><description>&lt;h1 id="knowledge">Knowledge&lt;a class="anchor" href="#knowledge">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/knowledge.svg" width="96" height="96" alt="The sigil of the rode of knowledge">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Without knowing, you live blind to whoever does. All making and all unmaking start with understanding.&lt;/p>&lt;/blockquote>
&lt;figcaption>Yendor Valkez, master of knowledge&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of the studied mind. It raises your intelligence, and with it your spells and your eye for what an item is and what a task needs.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+1&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+3&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+4&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+5&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>INT&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>Each rank adds to your intelligence: +1 INT at rank 1, up to +5 INT at rank 5. The bonus sits on top of your score and isn&amp;rsquo;t held to the maximum training can reach. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#self">Rodes of the self&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Wisdom</title><link>https://d20.plainsofsedia.com/docs/rodes/wisdom/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/wisdom/</guid><description>&lt;h1 id="wisdom">Wisdom&lt;a class="anchor" href="#wisdom">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/wisdom.svg" width="96" height="96" alt="The sigil of the rode of wisdom">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Wisdom is the spark behind knowing. The wise need be neither clever nor strong. They see what is, and what will be.&lt;/p>&lt;/blockquote>
&lt;figcaption>Euphrates Crill, master of wisdom&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of judgment and calm. It raises your wisdom, and with it your willpower and your sense of what's coming.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+1&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+3&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+4&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+5&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>WIS&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>Each rank adds to your wisdom: +1 WIS at rank 1, up to +5 WIS at rank 5. The bonus sits on top of your score and isn&amp;rsquo;t held to the maximum training can reach. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#self">Rodes of the self&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Power</title><link>https://d20.plainsofsedia.com/docs/rodes/power/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/power/</guid><description>&lt;h1 id="power">Power&lt;a class="anchor" href="#power">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/power.svg" width="96" height="96" alt="The sigil of the rode of power">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Power is life and weakness is death. The first rule of power is to have it.&lt;/p>&lt;/blockquote>
&lt;figcaption>Nile Fin, master of power&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of raw strength. It raises your strength, and with it every blow you land and every load you carry.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+1&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+3&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+4&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+5&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>STR&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>Each rank adds to your strength: +1 STR at rank 1, up to +5 STR at rank 5. The bonus sits on top of your score and isn&amp;rsquo;t held to the maximum training can reach. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#self">Rodes of the self&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Chance</title><link>https://d20.plainsofsedia.com/docs/rodes/chance/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/chance/</guid><description>&lt;h1 id="chance">Chance&lt;a class="anchor" href="#chance">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/chance.svg" width="96" height="96" alt="The sigil of the rode of chance">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Nothing is certain, and anything can be. Only by chance does anything exist at all.&lt;/p>&lt;/blockquote>
&lt;figcaption>Phinius Garland, master of chance&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of luck. It raises your luck, and with it all the small things that go your way when they had no reason to.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>+1&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>+3&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>+4&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>+5&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>LUC&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>Each rank adds to your luck: +1 LUC at rank 1, up to +5 LUC at rank 5. The bonus sits on top of your score and isn&amp;rsquo;t held to the maximum training can reach. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#self">Rodes of the self&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Faith</title><link>https://d20.plainsofsedia.com/docs/rodes/faith/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/faith/</guid><description>&lt;h1 id="faith">Faith&lt;a class="anchor" href="#faith">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/faith.svg" width="96" height="96" alt="The sigil of the rode of faith">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Faith binds what you're afraid of and makes you strong. It opens your eyes to your own existence and gives it a reason.&lt;/p>&lt;/blockquote>
&lt;figcaption>Prophet Qora, master of faith&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of belief. It restores your health on its own, a little every turn, for as long as you keep fighting.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>1d4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>1d6+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>1d8+4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>1d12+6&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>1d20+10&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>Health&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>&lt;strong>Health.&lt;/strong> Restores health. 1d4 at rank 1, up to 1d20+10 at rank 5. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#renewal">Rodes of renewal&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Cognition</title><link>https://d20.plainsofsedia.com/docs/rodes/cognition/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/cognition/</guid><description>&lt;h1 id="cognition">Cognition&lt;a class="anchor" href="#cognition">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/cognition.svg" width="96" height="96" alt="The sigil of the rode of cognition">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>Without thought there's no knowledge, no will, no wisdom, not even power. The body is a shell for the mind.&lt;/p>&lt;/blockquote>
&lt;figcaption>Hin Vin, master of cognition&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of the mind that drives the body. It restores your willpower on its own, a little every turn, so a caster can keep casting.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>1d4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>1d6+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>1d8+4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>1d12+6&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>1d20+10&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>Willpower&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>&lt;strong>Willpower.&lt;/strong> Restores willpower, the reserve every spell is cast from. 1d4 at rank 1, up to 1d20+10 at rank 5. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#renewal">Rodes of renewal&lt;/a> has the rest of its kind.&lt;/p></description></item><item><title>Endurance</title><link>https://d20.plainsofsedia.com/docs/rodes/endurance/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://d20.plainsofsedia.com/docs/rodes/endurance/</guid><description>&lt;h1 id="endurance">Endurance&lt;a class="anchor" href="#endurance">#&lt;/a>&lt;/h1>
&lt;img class="plains-race-sigil" src="https://d20.plainsofsedia.com/images/rodes/endurance.svg" width="96" height="96" alt="The sigil of the rode of endurance">
&lt;figure class="plains-epigraph">
&lt;blockquote>&lt;p>When you fall, get up. You're only beaten when you don't.&lt;/p>&lt;/blockquote>
&lt;figcaption>Sinthos, master of endurance&lt;/figcaption>
&lt;/figure>
&lt;p class="plains-lead">The rode of the ones who keep going. It restores your stamina on its own, a little every turn, so you can fight on long after you'd have stopped.&lt;/p>
&lt;div class="plains-stats">
&lt;span class="plains-stat">&lt;small>Rank 1&lt;/small>1d4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 2&lt;/small>1d6+2&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 3&lt;/small>1d8+4&lt;/span>
&lt;span class="plains-stat">&lt;small>Rank 4&lt;/small>1d12+6&lt;/span>
&lt;span class="plains-stat plains-stat-best">&lt;small>Rank 5&lt;/small>1d20+10&lt;/span>
&lt;span class="plains-stats-gap">&lt;/span>
&lt;span class="plains-stat">&lt;small>Gives&lt;/small>Stamina&lt;/span>
&lt;/div>
&lt;h2 id="ranks-and-tests">Ranks and tests&lt;a class="anchor" href="#ranks-and-tests">#&lt;/a>&lt;/h2>
&lt;p>&lt;strong>Stamina.&lt;/strong> Restores stamina, the reserve every skill is used from. 1d4 at rank 1, up to 1d20+10 at rank 5. &lt;a href="https://d20.plainsofsedia.com/docs/rodes/#renewal">Rodes of renewal&lt;/a> has the rest of its kind.&lt;/p></description></item></channel></rss>