Sigildry#

Sigildry is the creation of glass and clay items and both the application of sigils and the creation of exotic armor. Sigils may only be applied to armor and alter armor class. An item may only have one sigil. Glass can be created from sand or salvaged from existing glass equipment.

Melting of Material#

The first phase starts with taking sand and processing it into a melted form so it can be used to form glass later. In order to melt sand in the crucible the forge needs to be heated up to sands critical point. The forge is heated up by pressing the bellows. The hotter the forge the more fuel it consumes. When the fuel depletes the forge will gradually decrease in heat until it reaches room temperature. Over time the maximum heat of the forge decreases as fuel is consumed so occasionally the sigil inscriber will need to have to reshape the flame. The ore won’t be able to melt when reaching the critical temperature unless a purifying agent is introduced. sigildry melting

Creating Glass Product#

The last phase is where the molten glass is turned into the final product. The glass is first pulled from the crucible with a blowpipe. The blowpipe is twisted and then air is pushed through it in a process called blowing glass that will create a hot raw product of the desired shape. Before the product is considered finished, it must be let to cool down inside of a kiln. A kiln helps protect the product from rapidly cooling which would cause it to shatter or have inconsistent brittleness. sigildry casting

Creating Clay Product#

Creating clay products is very simple compared to glass melting and blowing. The tradesperson merely uses raw clay product to form an item atop a pottery wheel, uses a wire tool to cut that form off the wheel and moves it into a kiln so it can be fired until dry and finished. sigildry clay

Materials#

NameDescription
clayclay is molded by hand into perspective shapes in the effort to create wax cut, or permanant molds.
blowpipea blowpipe is a metallic hallow pipe used to push air into glass, allowing molten glass to expand into a shape.
pottery wheelthe pottery wheel is where clay forms are created before they are cut with a clay wire tool and moved to a kiln to be fired and finished.
clay wire toolthe wire tool allows the sigildry tradesperson to cut a clay form from atop a pottery wheel so it can be moved to a kiln.
blacksmith hammerspecialized hammer used within the blacksmithing tradesguild to form weapons, armor and other items.
forgehelps in heating of materials contained as ingots into molds by melting them into a liquid state.
hearthvery similar to a forge, a hearth is a smaller version where the crucible actually sets ontop instead of within. a hearth heats up to melt the material within the crucible.
tongstongs are metallic tools that bend at the top apex, allowing the tips to clamp and surface with the continued force of squeezing the handles together. tongs are used to hold very hot items, predominately those that need to be transported to the quench tank to cool.
mandreldevice needed to shape jewelry.
kilnused to treat glass by protecting it from rapidly cooling.
brushan implement with a handle, consisting of bristles set into a block used for cleaning or scrubbing a surface.
acrylic paintused to paint leather.

Skills#

NameDescription
fuel fireIssues coal into a hearth or forge.
press bellowsIncreases the heat of the hearth or forge by forcing air into it (forge) or upon it (hearth) through a Tuyere.
reshape flameIncreases the maximum heat potential by assembling a new layer of damp coal around the edge of the earth or forge.
pull glassPulls glass tub out of the forge and pours into the mold.
blow glassPushes air into the glass through the pipe forming the glass object.
treat glassFinishes the glass form and destroys the rest of the clay mold.
identify magicIdentifies any magical item detailing its magical properties, including elemental properties.
deduce moldCreate a mold using an existing item, sand, forge and crucible
paint sigilUse a brush and paint to create sigils of power
exotic assemblyAssemble exotic items together using a sigil

Glass Items#

NameDCRequired Mats
ampoule22
vial43
tube64
erlenmeyer flask85
florence flask106
fleaker107
spyglass104

Clay Items#

NameDCRequired Mats
tankard85
pitcher108
stein107
pot513
cooking pot513
food bowl513
food plate57
kettle513
weighted dice188
dice158
ocarina1915
pipe108
whistle104

Exotic Items#

NameDCRequired Mats
hauberk2080
brigandine armor2071
lorica segmentata2484
lamellar2177
heater shield1061
kite shield1258

Assembled Materials#

NameDCDescription
sequin10A sequin.
millefiori10A millefiori.
chevron beads15A chevron beads.
cinnabar beads15A cinnabar beads.
dragon scale20A dragon scale.
wyrm scale25A wyrm scale.
chitin20A chitin.
amber20An amber.