Plains of Sedia D20

The Continent

The Continent#

Every sailor in Crecia swears there's land past the ocean. Not one of them has seen it, and the ones who went looking didn't come back to say.

A lighthouse keeper of the Crecian coast

What these pages are for

Everything here is true of the whole world, wherever your character comes from: how the ages went, who the gods were, how magic works, how the year turns, who holds power right now, where to take a party, what the weather does to you and what you’ll eat. Your home province’s page says what’s true of your corner of it.

Year1512 AWS Provinces9 + Narsis Towns55 People16,860 Sites267

Urd#

Urd is the world. It weaves a figure eight around two suns, Aveo and Oeva, that pull on it equally. The year is eleven months of thirty days, and its hottest month is the one in which Urd crosses from one sun to the other.

The gods made Urd a garden. The War of Souls broke it, and everything since has been people building on the pieces.

Sedia#

Sedia is the continent everyone lives on. Nine provinces stand on it, each raised in the Reformation around one of the nine pieces of the Everspark that came out of the War of Souls. A tenth, Narsis, was there long before any of them, buried now under Tharsis.

The north is tundra and pine, the middle is the old farmland of Tharsis and Crecia, and the south dries out into the Sands of Bone and the broken country around Mt. Kyros before it turns to jungle in Menusia. Nobody has charted anything past the oceans.

Map of Sedia's provincesNew SaellemJewallTharsisCreciaDumasqueEstharAmariMoriaMenusiaNarsis (below)

The Bleak#

The Bleak is the undercontinent: caverns, catacombs and buried ruins under the whole of Sedia, and older than anything on the surface. You can go down almost anywhere, if you can find the way and don’t mind the dark.

It has five provinces of its own. Narsis is the only one with a city in it, and the only one a character can call home.

Narsis
Underground caves, caverns, catacombs. Under Tharsis · 25 sites
Vharmas
Underground tunnels, ruins, catacombs. Under Crecia · 13 sites
Korvann
Deep-mines, frozen vaults, ore shafts. Under Jewall and New Saellem · 12 sites
Meneshal
Catacombs, tombs, drowned undervaults. Under Esthar · 6 sites
Emberhollows
Lava tubes, ash caverns, bone-deeps. Under Moria and Dumasque · 11 sites

Sedia in 1512 AWS#

It is the twelfth day of the Shaded Aveo, the third month of 1512 After the War of Souls, and the last wars are not long over. An army of trolls, dwarves, humans and anyone else who would come stood together to defend the Lost City of Amone in Menusia, and plenty of them didn’t come back.

Over the Scar in the far north hangs a point of dark light that nobody can explain. The Rift Watch keeps an eye on it from Virgil Outpost in New Saellem, and the Exuvae scholars who come to study it disagree with the Watch about nearly everything.

Mandak’s Legion is pushing down into the Bleak, and in Tharsis the pamphlets still blame Narsis for whatever went wrong this week. In Amari a militant prophet has split the tribes over the old prophecy. In the south, new trade routes are drawing people back into the ruins of Esthar for the first time since the fall. The gods are still missing.

The shard of Dupree

A miner named Brandin came out of the caves south of Dupree claiming he'd found a piece of the Everspark. Brandin is dead now. His brother Grandin, who was with him, is missing, and so is the shard.

Where is the king?

King Mishnal Stonecleaver of Tharsis hasn't been seen in months. The palace says he's ill. Half of Tharsis says Queen Quillilia poisoned him, and the other half says he's dead and she's keeping it quiet.

The Spire's runaway

Evelyn Elswin walked out of the Mage Spire on terms the Spire won't discuss, and Lady Leeza of the Emissary has been sent to bring her back. Evelyn has friends in every province and a sister on the throne of Tharsis.

The blind halfling

Everyone agrees a blind Crecian halfling named Rodan talked Julius Mandak into his war. Nobody can find Rodan, and some people are paying well to try.